miércoles, 31 de mayo de 2017

A brand new console with an innovative controller

A brand new console with an innovative controller
Wii U is Nintendo's new home console, a console that changes radically the relationship you have with your TV and the way you connect with your friends and family. A powerful high definition console with an extraordinary controller, the Wii U GamePad, which redefines how you play with others.

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I can see what you can not see on TV

The Wii U GamePad is a second window that offers a new perspective when it comes to playing: it puts in your hands all the information you need without missing out on the action and makes you enjoy multiplayer games in a whole new way, Because in it you will see things that others will not see.

More on the Wii U GamePad

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I can play like I've never done before

Together, the Wii U and Wii U GamePad create totally new ways to play. You will live possibilities that only the second screen of the Wii U GamePad can offer you.

Discover new ways to play with Wii U

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Everybody plays

At home everyone can have your own user and Mii character, so it will be even easier to play all together as Wii U evolves through the console updates.

More about users and console updates

Explore Miiverse

Miiverse is a new online communication system that allows you to share experiences among players, chat about video games and discover new content.

More On Miiverse

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Choose your pack

A wide selection of hardware packs to get you started with Wii U.

More about packs

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accessories

You can enhance your Wii U experience with a whole range of accessories including the Wii U Pro controller and other accessories designed for the Wii console, such as the Wii Plus controller and
Wii Balance Board.

More about accessories and compatibility with Wii

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A remote control

Use the GamePad to turn on the TV and select the channel you want to watch, even with the Wii U turned off.

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High Definition

Use the included HDMI cable to connect Wii U to a high definition TV and enjoy your favorite games with amazing clarity.
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What are amiibo?

What are amiibo?

Amiibo are interactive figures and cards that you can use with your games. Use an amiibo while you are playing a compatible game of Nintendo Switch, Nintendo 3DS or Wii U and you will discover surprising new functions. Amiibo have different effects depending on the game. You may unlock new modes, weapons or character outfits, or even better the amiibo's skills to make him the perfect ally, or the deadliest opponent!

With the NFC reader / writer accessory (sold separately), you can also use amiibo with Nintendo 3DS, Nintendo 3DS XL and Nintendo 2DS.H2x1_Amiibo_main.jpg

nintendo 3DS

New Nintendo 3DS and New Nintendo 3DS XL come full of innovations in several aspects: options of personalization, speed, handling and visualization of 3D. In short: a gaming experience never seen!

Better control system
Lever C
Now you have more options to manage the console: the buttons ZL and ZR, next to the L and R, as well as the new lever C, have been added next to the buttons A, B, X and Y.

Thanks to these new features, it is easier than ever to surf the internet on your portable console or control a whole series of games to the maximum.

ZR button ZL button
The control system that previously was only possible thanks to a separate accessory like the sliding button Pro is now integrated into the console. Ideal for playing Monster Hunter 4 Ultimate anywhere!
Internet browsing has been simplified with the addition of the ZL / ZR buttons, used to change the tab, while the C lever allows you to enlarge the page.
Improved processing power


Enjoy faster speeds when downloading programs *

Improved performance of the main processor (CPU) also allows faster loading of applications such as Miiverse *.

Our plans include the launch of exclusive programs for New Nintendo 3DS and New Nintendo 3DS XL, which take advantage of the best performance of the new CPU. Some of the upcoming programs for New Nintendo 3DS will bring improvements in graphics and gameplay.

NFC function for amiibo compatible programs
Exponentially enhances game dynamics with amiibo: interactive figures that take advantage of the short-range communication (NFC) system to make your games win whole in surprisingly surprising ways.

New Nintendo 3DS and New Nintendo 3DS XL have an area on the lower screen with built-in NFC writing and reading functions, so you can play with amiibo in compatible programs.

Further information about amiibo
More comfortable 3D visualization

The super-stable 3D function allows the console to recognize the position of your face using the inner camera, which automatically adjusts the angle (even if you move a lot during the game) to give you the best possible three-dimensional experience.

Warning: The three-dimensional effect may vary depending on the user. It may also cause potential vision damage for children 6 years of age or younger. Restricts the 3D function to 2D mode through the parental control function.

Nintendo 3DS XL
New Nintendo 3DS XL
This image is a simulation

Play all your current games of Nintendo 3DS


New Nintendo 3DS and New Nintendo 3DS XL are compatible with all current programs of Nintendo 3DS. **

Both the programs and the data of your current Nintendo 3DS console can be transferred to the New Nintendo 3DS consoles.

Enjoy your favorite Nintendo DS games

Do not worry about having to say goodbye to the Nintendo DS games you own by switching to a better console: almost all existing Nintendo DS and Nintendo DSi games can be played in 2D on a console in the New Nintendo 3DS family. Thanks to backward compatibility, you can continue to enjoy your favorite Nintendo DS games.

nintendo 2DS

Designed under the premise of good value for money, Nintendo 2DS is perfect as the first console and allows you to play the most popular Nintendo 3DS titles in 2D. With Nintendo 2DS you can enjoy incredible games, applications and features that will allow you to connect with friends and the global Nintendo community.

Games for Nintendo 3DS in 2D

Dare with Nintendo sagas that you will not find anywhere else and experience the experience of playing among others The Legend of Zelda, Mario, Animal Crossing and Kirby. In Nintendo 2DS you can play all Nintendo 3DS games in 2D, and with the impressive catalog of Nintendo 3DS constantly growing, there are games for all tastes.

Nintendo 2DS is compatible with previous titles, so you can also replay and rediscover the complete catalog of Nintendo DS games.

See all Nintendo 3DS games

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Choose a color!

Nintendo 2DS is available in various color combinations, BLUE-BLACK, WHITE-RED or PINK + WHITE. Choose yours! Everything you need to play comes inside the box, including a 4GB SD memory card and Nintendo 3DS power adapter, which also serves any console in the Nintendo 3DS family.

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Discover the Nintendo 2DS packs available in our Color Range section!

Nintendo 2DS connects you

Swap game data with other players by crossing them with StreetPass; Automatically receives new content for games and news with SpotPass; And play online with others at any time.

More information on StreetPass

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Exciting ways to play

Classic touchscreen controls and vivid graphics are complemented by acceleration and spin sensors to immerse you in the action. And if we add the functions of Augmented Reality, the gaming experience takes on a whole new dimension.


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Más información sobre StreetPass
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Presentation
Controls
Box contents
Resultado de imagen para wii miniWii mini
Presentation

Preview Image

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Fun for all the family

Wii mini brings fun at a great price! The box includes a Wii Remote Plus and a Red Nunchuk. It's open and play!

Here you can see what the Wii mini box brings.

Intuitive controls, guaranteed fun

No one offers a game controller like the one Wii offers. Fun and intuitive game thanks to your own body movements. It will lift the entire sofa family to live unforgettable play sessions.

Click here to know more about the fun that Wii mini puts at your fingertips.

Nintendo Selects
Get up-to-date with great games

Wii mini is compatible with a wide catalog of Wii games, big series like Mario or Zelda and also Nintendo Selects. This is the time to catch up on great classic Wii titles!

Nintendo Selects is a wide range of classic titles at a special price, and includes such hits as Wii Sports Resort, Mario Party 8, Super Mario Galaxy and many more. More details about the magnificent titles of this selection in our page Nintendo Selects.



The Wii mini console does not connect to the internet and is not compatible with online games features. Compatible with Wii software and most Wii accessories. Internet connection functions not available. The Wii mini console is not compatible with Nintendo GameCube game discs and accessories.

15 Firsts In Video Game History

We are so far away, now, from the original computer games, it doesn’t seem outrageous to claim that in a few years we might achieve complete virtual reality and, indeed, become a race unsure of what is real and what is unreal, as portrayed in films such as The Matrix. Most people have only experienced fully functioning 3D games with decent graphics, but games had beginnings routed in the very basics of electronics and computing. Here are 15 past advancements in video game technology that have made the industry what it is today: they gave birth to it, shaped it and are steering it towards a future.
15
Interactive Game
1947
153548-Tennis-For-Two-01 Original
When people talk about the humble beginnings of video games, the word ‘Pong’ gets thrown around far too much. Pong was an early arcade game that came about in 1972, and was commercially available for home use in 1975, but it certainly wasn’t the first. In actual fact, the first ever interactive electronic game was made 25 years earlier, in 1947. This was just two years after the end of World War II, and the missile displays that were used in the war inspired Thomas T. Goldsmith and Estle Ray Mann to create a missile simulator game on a cathode ray tube. The game used a completely analogue set up to control the CRT (Cathode Ray Tube) beam and to position a red dot on the screen overlay.
14
Influential Game
1961
Pdp1
In 1960, the Digital Equipment Corporation released the first in a line of computer hardware systems: the PDP-1 (Programmed Data Processor-1). One year later a group of MIT students programmed a game called Spacewar!, which was able to be played by two players at once, each controlling a space craft, firing missiles at each other. The game was also distributed through the Internet (as primitive as it was back then) and proved to be the basis for many other games to follow.
13
Publicly Released Game
1971
Vs-Comp-Rec-Galaxy-Game
For years, games had only been able to be played where they were programmed, (generally just universities) but during the 50’s and 60’s many games were made by people at home as a hobby. Such games included the first electronic version of Tic-Tac-Toe. 1971 saw the creation of two hybrids of the earlier Spacewar!. In September, Galaxy Game, the first coin-operated games machine, was installed at Stanford University California, while 1500 units of Computer Space were manufactured in November and available for commercial sale. Computer Space was made by Nolan Bushnell and Ted Dabney, the same two guys who went on to release Pong the following year and who eventually founded the Atari Company.
12
Home Console
1972
4 Magnavox Odyssey
While similar to the first ever interactive electronic game, the home version of Pong (rather aptly called Home Pong) usually grabs the glory, but this wasn’t the case. Three years before Home Pong came the first cartridge console, called the ‘Magnavox Odyssey’, designed by Ralph Baer. Unfortunately, the console was a flop due to poor marketing and the apparent belief that you needed a Magnavox television to play the console on. Atari (then called ‘Nolan Bushnell’) capitalized on this by later stating on their Pong boxes, “Works on any television set, black and white or color.” After Pong was released and experienced huge success, Magnavox sued Nolan Bushnell for ripping off the ‘Tennis’ game, which had been featured on the Odyssey. They later also sued Coleco, Mattel, Seeburg and Activision.
The Magnavox Odyssey also featured the first ever commercial “light gun” (although it didn’t work very well). In addition, a prototype for a golf peripheral, featuring a golf ball on a joystick that the player would hit with a golf club, was tested but never released.
11
Arcade Game to use a Microprocessor
1975
Gunfight D
Gun Fight was an arcade game released in 1975 by Midway Games and was the first of its kind to use a microprocessor, rather than the traditional “Transistor- transistor logic” circuit boards that were in all games before Gun Fight. It used an Intel 8080 CPU, an 8-bit chip that was considered to be the first truly usable microprocessor. What did this do for games? In a nutshell, it allowed the graphics to be more continuous and fluid, being faster than the old circuit boards, and also more solid.
10
Handheld Game
1979
Microvision
Microvision was the first hand-held LCD-based game console commercially released. It was distributed by Milton-Bradley and featured interchangeable game cartridges. One of these, (Cosmic Hunter – 1981) featured a 4-way movement capability, manipulated by the player’s thumb on the four buttons. This was an early inspiration for the D-Pad, which was used on many future console controllers, as well, of course, as the GameBoy.
9
3D Game for Home Use
1981
Propzx81
3D Monster Maze was the first ever game released on a commercial games machine that was in 3D. It was developed by Malcolm Evans in 1981 for the Sinclair ZX81 platform. The game awarded points for each step the player took without getting caught by the Tyrannosaurus Rex that hunted them in the 16 by 16 cell, randomly generated maze.

8
Online Game
1983
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‘SuperSet software’, a small company founded in 1981 in Utah, were responsible for the first ever game featuring networked game play. The text-based game, Snipes, was played between multiple people on multiple IBM personal computer systems in 1983. It was done to test and demonstrate the capabilities of the new IBM machine and the system, though crude, was the beginning of the online gaming we experience today.
7
8-Bit Game System
1985
Nintendo-Entertainment-System
The “bit” of a machine basically refers to the speed of the microprocessor inside it. An 8 bit processor can access 8 bits of data in a single operation, whilst a 16 bit processor can access 16 bits of data and so on. The advancement in “bits” of video game systems meant that graphics and game play quickly improved. Strictly speaking, the ‘Nintendo Entertainment System’ was the first successful 8 bit machine, selling nearly 62 million units to date and being Nintendo’s top selling system. However, some other machines surfaced at the same time as the NES, namely the ‘Atari ST’ and the ‘Commodore Amiga’. In this same year, these two machines marked the beginning of the 16 bit era of video gaming.
6
Game to Feature Blood and Gore
1986
Mamemania-Chillerstage1
We love violent games. Call of Duty, Grand Theft Auto, Metal Gear Solid; all games that thrive on a sense of violence and disruption and, because of this, they are incredibly popular. Chiller was the first video game to ever feature blood or gore. Released in 1986 on arcade machines, it featured a light gun with the player taking control of a character and shooting everything on screen (including ghosts, zombies and humans). Some of the graphics represented flesh being ripped off in chunks as well as dismemberment. It was considered so bad, at the time, that it is the only game ever to be permanently banned in the UK. It seems funny now, when compared to the games of today, such as GTA, or Manhunt.

5
16-bit Game System
1987
39 Main
The ‘TurboGrafx-16 Entertainment SuperSystem’ was released in Japan in 1978 under the “awesome” name ‘PC Engine’. It was made by NEC and was the first ever system to feature an optional CD module, or in short, play games from CDs. This meant more storage, cheaper costs and better sound for the TurboGrafx games. Also, interestingly, the console holds the Guinness world record for being the smallest games console ever made at just 14 cm x 14 cm x 3.8 cm. To date, 10 million units have been sold.
4
32-bit Game System
1993
Panasonic-3Do
Although the first 32-bit system was really the Amiga CD-32, released in September 1993, there were only 100,000 units sold worldwide. Similarly, the Atari Jaguar (released November 1993) only sold 500,000 units worldwide. In between these, however (in the USA), Panasonic’s first console, the ‘3DO Interactive Multiplayer’ was released and sold 2 million units. Because the 3DO was not released worldwide until 1994 and also came with a $700 dollar price tag, the actual first ‘successful’ 32-bit console is debatable. At the end of 1994, the Sega Saturn and Sony PlayStation were launched in Japan and were undeniably more successful than the other three. The PlayStation was the first games console ever to sell over 100 million units.
3
“true 3D” Game Console
1995
Virtualboy
1995 saw the release, by Nintendo, of a console which promised to be “A 3D Game for a 3D world”. The Virtual Boy was a console on a thin stand, with an eyepiece on one side which, when looked through, would display red colors and blue colors in either eye. This made a deep 3D image, a more primitive version of today’s 3D cinema experiences. The console, however, was difficult to use and considered a risk to people’s eyes, not to mention that all the games (only 22 in total) were in red and red only. The console was, unfortunately, discontinued a year later but the concept was brilliant, and the first try at virtual reality.
2
64-bit and 128-bit Systems
1996 – 2002
Nintendo 64
The Nintendo 64, although grouped into the 32-bit era, was actually a 64-bit machine (hence the name), and just way ahead of its time. The 128-bit systems include the Dreamcast, Nintendo Gamecube, PlayStation 2 and the Xbox, with the Sega Dreamcast being released in 1998, two years before the PlayStation 2, which is the best selling console of all time.
1
Controlled without a Controller
2004 – present

The EyeToy was the first peripheral that allowed a user to play a game with their body by using gesture recognition and computer vision. The cameras were used with a PlayStation 2 and the games were generally fun in nature, such as having to scrub a window clean with your hands. While the technology was good, the games were not varied and the EyeToy didn’t always recognize what you wanted it to. It did, however, mark the start of the next step in interactive entertainment. While not being a console, as such, Microsoft unveiled an incredible peripheral at E3 2009. Project Natal will mean a controller-free gaming experience on the Xbox 360, allowing users to control games with gestures, objects and even their voice. When I first saw it, I thought it was a hoax, but the astonishing video above shows it in action.

mario kart 8 deluxe

Resultado de imagen para mario kart deluxe 8Characters [edit]
41 characters have been confirmed for release, with five new characters. Three of the new characters belong to the saga of Super Mario. The other two, however, belong to the saga of Splatoon.
In the final trailer that published Nintendo confirms that Mario of gold will be a new character unlockable inside the game, after winning all the cups in 200 cc.
[Edit] See also
Mario
Luigi
Peach
Daisy
Yoshi
Toad
Toadette
Rosalina
Donkey Kong
Baby Mario
Luigi baby
Baby Peach
Baby daisy
Bowser
Koopa Troopa
Wario
Waluigi
Shy Guy
Mario of Metal
Lakitu
Larry Koopa
Morton Koopa Jr.
Wendy O. Koopa
Iggy Koopa
Roy Koopa
Lemmy Koopa
Ludwig von Koopa
Rosalina baby
Peach Rose Gold
Mario Tanooki
Feline peach
Link
Villager
Villager
Cinnamon
Bowsitos
Mii
New characters [edit]
Inkling boy
Inkling girl
Rey Boo
Bowsy
Huesitos
Mario of gold
Circuits [edit]
Mario Kart 8 Deluxe stands out for being the first title of the saga that does not have any new track in its initial version. It has the 32 original circuits of Mario Kart 8, in addition to the 16 circuits belonging to the DLCs released later.
CUP CHAMPIÑON CUP FLOWER CUP SPECIAL CUP
Mario Kart Stadium Circuit Mario Airport Sunny Road Celeste
Puerto Toad Aquatic Park Cala Delfin Dunas Huesitos
Barranco Goloso Mansion Tornado Discoestadio Castle of Bowser
Ruins Pictou Rock Falls Shy Guy Summit Wario Senda Arcoiris
COPA CAPARAZON CUP PLATANO CUP BLADE CUPEL CENTELLA
WII Prairie Moo Moo GCN Dry Desert Dry DS Wario DS Stadium Tic Tac Clock
GBA Circuit Mario SNES Prado Rosquilla 3 GCN Sorbet Earth 3DS Pipes Pirine Plant
DS Beach Cheep Cheep N64 Real Track 3DS Circuit Musical WII Grumpy Volcano
N64 Motorway Toad 3DS Jungle DK N64 Yoshi Valley N64 Senda Arcoiris
EGG CUP EGG CUP TROPHY CUP CROSSING CUP COVER
GCN Yoshi WII Circuit Wario Mine GCN Park Baby 3DS City Koopa
SNES excitebike stadium Senda arcoiris GBA Cheese ground GBA Route Strip
Route Dragon Polar Base Forest Magic Metro Campana
Mute City Circuit of Hyrule Animal Crossing Big Blue
Main differences with Mario Kart 8 Wii U [edit]
Mario Kart 8 Deluxe has been developed from Mario Kart 8 for Wii U. In addition to substantial differences like the incorporation of new characters or the incorporation of new tracks in the battle mode, there are differences between these versions:
Possibility of carrying two objects. Mechanics already present in other editions of the saga as Mario Kart: Double Dash! In addition to this mechanic, have also recovered two objects of the saga, such as the Ghost Boo and the Feather.
Possibility of making a third turbo. Added a third extra thrust of pink skid.
Aids in driving. Three driving aids have been added that can be set in the pause menu, to help less experienced players.